//==============================================================================
// Well of Urd_anim.txt
//==============================================================================

import Construction_defines_anim.txt

define WellofUrdGlowA
{
   set hotspot
   {
      version
      {
         Visualparticle sfx n well of urd water glow
      }
   }
}

//==============================================================================
define WellofUrdMistA
{
   set hotspot
   {
      version
      {
         Visualparticle sfx n well of urd water mist
      }
   }
}

//==============================================================================
anim Idle
{
	SetSelector none
	{

		ConstructionLogic 0 33 66
		set hotspot
		{
			version
			{
				Visual World N Well of Urd B
				Connect LEFTFOOT WellofUrdGlowA hotspot
				Connect LEFTEAR WellofUrdMistA hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Building Construction large A
				Connect LEFTHAND  WellofUrdMistA hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Building Construction large B
				Connect LEFTHAND  WellofUrdMistA hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Building Construction large B
				Connect LEFTHAND  WellofUrdGlowA hotspot
				Connect LEFTHAND  WellofUrdMistA hotspot
			}
		}
	}
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visualparticle SFX A Meteor Splash
         }
      }
   }
}
